
Yesterday’s leak turned out to be true — Saber Interactive has officially unveiled Rideshare “Stimulator,” a driving sim that puts you behind the wheel of your own ride-hailing business. We’ll walk you through what’s confirmed about the gameplay, the tech behind it, and the PC specs you’ll need to actually run it.
A little over a day after insider chatter first pointed to a “rideshare driver simulator” from Saber Interactive, the publisher made it official. Developed by UNIGINE studio on its own proprietary Unigine 2 engine, Rideshare “Stimulator” is coming to PC, PlayStation 5, and Xbox Series X|S — and yes, the quotation marks in the title are intentional, not a typo.
What You’ll Actually Be Doing
This isn’t a quick arcade taxi game — Saber is pitching it as a full rideshare business simulator set in a city called Ottoberg. You’ll pick up passengers, follow traffic laws, and race against drop-off timers, all while every rider carries their own story that unfolds during the trip. Some of those stories are described as heartfelt, some funny, some just plain strange — the studio is leaning hard into unpredictability as the game’s hook.
Performance matters beyond just getting from A to B. Your driving style and how well you maintain your car both factor into passenger ratings, reviews, and tip size — and those numbers directly fuel your business growth, unlocking better opportunities and vehicle upgrades over time. Between fares, you’ll need to wash and repair your car, since a beat-up vehicle apparently doesn’t inspire confidence in your passengers.
A Living City, Built by a Simulation Engine Specialist
The city itself is doing a lot of heavy lifting here. Saber promises dense traffic, pedestrians who actually behave like pedestrians, working traffic lights, and a level of environmental detail that leans on UNIGINE’s background — the studio is best known for building the UNIGINE 3D Engine used in professional simulation and training software, plus the Heaven, Valley, and Superposition GPU benchmarks PC enthusiasts have used for years. If anyone can make a convincingly “alive” city for a driving sim, it’s a team that’s spent years building simulation tools for a living.
PC System Requirements
Saber also published PC specs alongside the announcement. The 50 GB SSD requirement on both tiers suggests Ottoberg is a bigger, more detailed map than “quick taxi game” numbers would imply.
Minimum
- OSWindows 10/11
- CPURyzen 5 1500X / i5-8400
- RAM16 GB
- GPUGTX 1060 / RX 590
- DirectXVersion 12
- Storage50 GB, SSD required
Recommended
- OSWindows 10/11
- CPUi5-12600KF / Ryzen 7 5800
- RAM16 GB
- GPURTX 3070 / RX 6800 XT
- DirectXVersion 12
- Storage50 GB, SSD required
Where This Fits in Saber’s Catalog
Rideshare “Stimulator” slots neatly into Saber Interactive’s growing simulation lineup, which already includes SnowRunner, RoadCraft, and Bus Bound. The publisher has built a real reputation in the vehicle-sim space over the past few years, and this is its first swing at turning that formula into something more narrative-driven — closer to a slice-of-life story generator than a straightforward hauling or racing sim.
Confirmed: the game exists, is publisher-backed by Saber and developed by UNIGINE on Unigine 2, is heading to PC/PS5/Xbox Series X|S, and is targeting a launch later in 2026 according to multiple outlets covering the announcement.
Unconfirmed: an exact release date, pricing, and full scope of the city beyond what’s been shown in marketing materials — none of that has been detailed yet.
Keep Exploring on LemonLama
- Want to make sure your rig can actually run it at launch? our guide to why PC games keep crashing covers the common culprits before you install anything new.
- New PC releases are worth grabbing the right way — see our guide to sourcing digital game codes if you’re shopping around regionally.
Note: LemonLama’s sitemap doesn’t currently have a dedicated simulation/driving-genre hub — worth adding one, since Saber’s sim catalog (SnowRunner, RoadCraft, Bus Bound) and now this title all fall into a gap our internal links can’t fully cover yet.
FAQ
What is Rideshare “Stimulator”?
It’s a driving simulation game from publisher Saber Interactive and developer UNIGINE, where you run your own rideshare business in the fictional city of Ottoberg, picking up passengers, following traffic laws, and growing your rating and tips.
When does Rideshare “Stimulator” release?
There’s no exact release date yet. Saber has only confirmed a general “later in 2026” window across PC, PlayStation 5, and Xbox Series X|S.
What platforms is it coming to?
PC via Steam, PlayStation 5, and Xbox Series X|S.
What engine does it run on?
UNIGINE 2, the developer’s own proprietary engine, also used in professional simulation software and the Heaven/Valley/Superposition GPU benchmarks.
Is Rideshare “Stimulator” multiplayer?
Nothing announced so far suggests multiplayer — all confirmed details point to a single-player, story-driven driving experience.
What are the PC system requirements?
Minimum: Windows 10/11, Ryzen 5 1500X or i5-8400, 16 GB RAM, GTX 1060 or RX 590, DirectX 12, 50 GB SSD storage. Recommended: i5-12600KF or Ryzen 7 5800, 16 GB RAM, RTX 3070 or RX 6800 XT, DirectX 12, 50 GB SSD storage.
Is this connected to real rideshare apps like Uber?
No — it’s an original, unaffiliated game concept inspired by the rideshare/taxi experience, not a licensed tie-in with any real-world company.